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“The whole idea being that when night came you had to hold your ground against a large horde of enemies, that’s where the idea of our death nights started.”Īge of Darkness leans very heavily into the horror/dark fantasy themes that can often come with survival games. “When starting development we were inspired by the Game of Thrones episode ‘The Long Night’,” explains James Berkelmans, one of the game’s designers.
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What if Games of Thrones’ ‘The Long Night’ episode never ended? What if you had to fight those annoying White Walkers all night, every night, until you die? This is the question survival RTS game Age of Darkness: Final Stand is asking, even though nobody asked it too because honestly just watching that episode was stressful enough.
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